How Heritage Middle School Used 700K LiveSchool Points to Improve Targeted Behaviors

How to use LiveSchool data to drive your school towards a better learning environment for all students.
By 
Dr. Reagan Allegri
 | 
April 24, 2023

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

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How Heritage Middle School Used 700K LiveSchool Points to Improve Targeted Behaviors

How to use LiveSchool data to drive your school towards a better learning environment for all students.
By 
Dr. Reagan Allegri
 | 
April 24, 2023

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

Back
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We’ll send you our monthly newsletter which is fully stocked with free resources like articles, videos, podcasts, reward ideas, and anything else we can think of to help you make your school awesome.

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

Meet the Behavior Team 

The team at HMS is led by Dr. Reagan Allegri, their school principal. Reagan believes very strongly in establishing their program around three components: data analysis, student buy-in, and teamwork. 

To establish the teamwork needed to make the dream work at HMS they have created a set of roles and responsibilities that are transferable no matter who is on the team. These roles make sure their meetings are efficient, productive, and worthy of their staff’s valuable time.

Let’s take a look at the roles of the behavior team at HMS:

Facilitator 

The facilitator is responsible for setting the meeting agendas, keeping track of time during discussions, and publishing meeting minutes after they conclude.

Data Coordinator

If you're going to have discussions around behavior data you have to have someone responsible for collecting that data and presenting it to the rest of the team. 

In this case, HMS has made the job of data coordinator much easier because they use LiveSchool to collect and present all of the discipline data they need to drive these discussions.

Student Committee

The only real way to ensure student buy-in is to include them in the conversation. At HMS they have established multiple ways for students to be heard and be included in the improvement of their school.

In this case, the student committee is called “Eagle Express” because in addition to participating in data discussions, they are also couriers for the school store.

Publication Coordinator

The results of the discussions happening within the behavior team need to be shared with the rest of the staff. The Publications coordinator is responsible for creating slide decks that need to be shared as well as packaging any lesson plans that are going to be presented to students.

Incentive Coordinator

The best job on the team! The incentives coordinator is responsible for planning reward events, overseeing the school store, and presenting intangible reward ideas to the rest of the team.

700K
Positive Behavior Points
180K
Points for Student Readiness
43K
Points for On-Task Behavior

Behavior Data Digs

The team has established a set of norms around their key function: behavior data analysis. They call the process “Data Digs” and the rules are designed to keep the discussion focused on one thing: solutions.

The process begins when the data coordinator presents the group with the raw data they have collected in LiveSchool.

LiveSchool Behavior Data
LiveSchool Behavior Data

The Facilitator then asks the team: “What do we notice about the data?”

That’s when the group begins to look for and identify trends within the information they are presented.

They have two guidelines designed to guide this open discussion portion of the meeting:

1. Be a problem solver - Not a problem describer

It is easy to look at discipline data and start reliving negative events. This is an emotional trap when it comes to finding solutions to your school’s behavioral issues. 

The team asks that all members remove emotion and focus on the data, and more importantly on solutions to the problems they see.

2. Pick a lane

You cannot devise a solution to every negative behavior data point you find. Your team only has so much bandwidth. Not only that but the rest of your staff will lose faith in the team if they are constantly getting new directions to attempt to solve every problem.

To get the most out of your efforts, focus on the behaviors that lead to other behaviors. You could think of them as dominoes. If you can keep that leading domino from falling, you’ll keep the whole line from following.

In more practical terms, consider a behavior event like student-to-student fights. Should you spend time planning ways to stop fights or should you look upstream a bit and address something like conflict resolution? 

The team at HMS looked at the data we shared above and identified the two most frequent negative behaviors:

  • Staying on Task 
  • Ipad Charged Before School

They also discussed the other less frequent behaviors like Following Directions, Respecting Others, and Collaborating with Peers. Given the current data, the team decides to focus on one issue and one issue only: getting those devices charged before school begins.

Why focus there? 

Because HMS is a 1 to 1 technology school, the team determined that students who didn’t have their iPad charged were more likely to be off task and would likely struggle to follow directions. 

In that scenario, you could also see how the student would likely get frustrated and might lash out towards others and cause difficulties collaborating.

Heritage Middle School is located in Liberty, Missouri. They are a 1 to 1 technology school that utilizes the PBIS model to manage and improve student behavior. The school is centered around four principles:

  1. Developing a personalized learning experience
  2. Fostering future-ready skills
  3. Creating community connections
  4. Providing project-based learning opportunities

HMS serves 807 students with a population of

  • 9% Special Education
  • 8% Gifted and Talented
  • 14% Free and Reduced Lunch

Behavior Data Digs

The team has established a set of norms around their key function: behavior data analysis. They call the process “Data Digs” and the rules are designed to keep the discussion focused on one thing: solutions.

The process begins when the data coordinator presents the group with the raw data they have collected in LiveSchool.

LiveSchool Behavior Data
LiveSchool Behavior Data

The Facilitator then asks the team: “What do we notice about the data?”

That’s when the group begins to look for and identify trends within the information they are presented.

They have two guidelines designed to guide this open discussion portion of the meeting:

1. Be a problem solver - Not a problem describer

It is easy to look at discipline data and start reliving negative events. This is an emotional trap when it comes to finding solutions to your school’s behavioral issues. 

The team asks that all members remove emotion and focus on the data, and more importantly on solutions to the problems they see.

2. Pick a lane

You cannot devise a solution to every negative behavior data point you find. Your team only has so much bandwidth. Not only that but the rest of your staff will lose faith in the team if they are constantly getting new directions to attempt to solve every problem.

To get the most out of your efforts, focus on the behaviors that lead to other behaviors. You could think of them as dominoes. If you can keep that leading domino from falling, you’ll keep the whole line from following.

In more practical terms, consider a behavior event like student-to-student fights. Should you spend time planning ways to stop fights or should you look upstream a bit and address something like conflict resolution? 

The team at HMS looked at the data we shared above and identified the two most frequent negative behaviors:

  • Staying on Task 
  • Ipad Charged Before School

They also discussed the other less frequent behaviors like Following Directions, Respecting Others, and Collaborating with Peers. Given the current data, the team decides to focus on one issue and one issue only: getting those devices charged before school begins.

Why focus there? 

Because HMS is a 1 to 1 technology school, the team determined that students who didn’t have their iPad charged were more likely to be off task and would likely struggle to follow directions. 

In that scenario, you could also see how the student would likely get frustrated and might lash out towards others and cause difficulties collaborating.

Behavior Action Planning and Teaching

Once HMS has identified a behavior to address it’s time to create an action plan. The plan will look like this:

1. The Publication Coordinator will create slides re-teaching the skill that can be shared with students in their homeroom classes. 

2. The Student Committee will work with Heritage’s Theatre and Broadcasting classes to create a short video showing students meeting expectations with student testimonials on the purpose and importance of meeting the expectation.

3. The Data Coordinator will monitor the rate of positive reinforcement to ensure HMS staff is looking for and rewarding students who are doing the right things.

LiveSchool Behavior Data
  1. The Incentives Coordinator plans, promotes, and manages an event designed to reward students for meeting expectations.

Event-Based Incentives

The rewards system at HMS is designed around culture-building events that both reward students and promote community within the school. 

Those events include:

  • Scavenger Hunts
  • Dodgeball Games
  • Movie Screenings
  • Basketball and Volleyball Tournaments

The events are the glue that holds the plan together at HMS. But it all starts with identifying problem behaviors that can improve the school's learning environment.

By addressing these root cause issues they have created a safe, respectful, and positive learning environment for all students. 

quote icon
“To change the behavior of someone…that person must be involved in the process. A child is always more likely to implement a solution that they helped create.”
Back
Let’s take this to your inbox
We’ll send you our monthly newsletter which is fully stocked with free resources like articles, videos, podcasts, reward ideas, and anything else we can think of to help you make your school awesome.

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

“To change the behavior of someone…that person must be involved in the process. A child is always more likely to implement a solution that they helped create.”

Meet the Behavior Team 

The team at HMS is led by Dr. Reagan Allegri, their school principal. Reagan believes very strongly in establishing their program around three components: data analysis, student buy-in, and teamwork. 

To establish the teamwork needed to make the dream work at HMS they have created a set of roles and responsibilities that are transferable no matter who is on the team. These roles make sure their meetings are efficient, productive, and worthy of their staff’s valuable time.

Let’s take a look at the roles of the behavior team at HMS:

Facilitator 

The facilitator is responsible for setting the meeting agendas, keeping track of time during discussions, and publishing meeting minutes after they conclude.

Data Coordinator

If you're going to have discussions around behavior data you have to have someone responsible for collecting that data and presenting it to the rest of the team. 

In this case, HMS has made the job of data coordinator much easier because they use LiveSchool to collect and present all of the discipline data they need to drive these discussions.

Student Committee

The only real way to ensure student buy-in is to include them in the conversation. At HMS they have established multiple ways for students to be heard and be included in the improvement of their school.

In this case, the student committee is called “Eagle Express” because in addition to participating in data discussions, they are also couriers for the school store.

Publication Coordinator

The results of the discussions happening within the behavior team need to be shared with the rest of the staff. The Publications coordinator is responsible for creating slide decks that need to be shared as well as packaging any lesson plans that are going to be presented to students.

Incentive Coordinator

The best job on the team! The incentives coordinator is responsible for planning reward events, overseeing the school store, and presenting intangible reward ideas to the rest of the team.

700K
Positive Behavior Points
180K
Points for Student Readiness
43K
Points for On-Task Behavior

Heritage Middle School is located in Liberty, Missouri. They are a 1 to 1 technology school that utilizes the PBIS model to manage and improve student behavior. The school is centered around four principles:

  1. Developing a personalized learning experience
  2. Fostering future-ready skills
  3. Creating community connections
  4. Providing project-based learning opportunities

HMS serves 807 students with a population of

  • 9% Special Education
  • 8% Gifted and Talented
  • 14% Free and Reduced Lunch

Behavior Data Digs

The team has established a set of norms around their key function: behavior data analysis. They call the process “Data Digs” and the rules are designed to keep the discussion focused on one thing: solutions.

The process begins when the data coordinator presents the group with the raw data they have collected in LiveSchool.

LiveSchool Behavior Data
LiveSchool Behavior Data

The Facilitator then asks the team: “What do we notice about the data?”

That’s when the group begins to look for and identify trends within the information they are presented.

They have two guidelines designed to guide this open discussion portion of the meeting:

1. Be a problem solver - Not a problem describer

It is easy to look at discipline data and start reliving negative events. This is an emotional trap when it comes to finding solutions to your school’s behavioral issues. 

The team asks that all members remove emotion and focus on the data, and more importantly on solutions to the problems they see.

2. Pick a lane

You cannot devise a solution to every negative behavior data point you find. Your team only has so much bandwidth. Not only that but the rest of your staff will lose faith in the team if they are constantly getting new directions to attempt to solve every problem.

To get the most out of your efforts, focus on the behaviors that lead to other behaviors. You could think of them as dominoes. If you can keep that leading domino from falling, you’ll keep the whole line from following.

In more practical terms, consider a behavior event like student-to-student fights. Should you spend time planning ways to stop fights or should you look upstream a bit and address something like conflict resolution? 

The team at HMS looked at the data we shared above and identified the two most frequent negative behaviors:

  • Staying on Task 
  • Ipad Charged Before School

They also discussed the other less frequent behaviors like Following Directions, Respecting Others, and Collaborating with Peers. Given the current data, the team decides to focus on one issue and one issue only: getting those devices charged before school begins.

Why focus there? 

Because HMS is a 1 to 1 technology school, the team determined that students who didn’t have their iPad charged were more likely to be off task and would likely struggle to follow directions. 

In that scenario, you could also see how the student would likely get frustrated and might lash out towards others and cause difficulties collaborating.

Behavior Action Planning and Teaching

Once HMS has identified a behavior to address it’s time to create an action plan. The plan will look like this:

1. The Publication Coordinator will create slides re-teaching the skill that can be shared with students in their homeroom classes. 

2. The Student Committee will work with Heritage’s Theatre and Broadcasting classes to create a short video showing students meeting expectations with student testimonials on the purpose and importance of meeting the expectation.

3. The Data Coordinator will monitor the rate of positive reinforcement to ensure HMS staff is looking for and rewarding students who are doing the right things.

LiveSchool Behavior Data
  1. The Incentives Coordinator plans, promotes, and manages an event designed to reward students for meeting expectations.

Event-Based Incentives

The rewards system at HMS is designed around culture-building events that both reward students and promote community within the school. 

Those events include:

  • Scavenger Hunts
  • Dodgeball Games
  • Movie Screenings
  • Basketball and Volleyball Tournaments

The events are the glue that holds the plan together at HMS. But it all starts with identifying problem behaviors that can improve the school's learning environment.

By addressing these root cause issues they have created a safe, respectful, and positive learning environment for all students. 

How Heritage Middle School Used 700K LiveSchool Points to Improve Targeted Behaviors

How to use LiveSchool data to drive your school towards a better learning environment for all students.
By 
Dr. Reagan Allegri
 | 
April 24, 2023

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

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We’ll send you our monthly newsletter which is fully stocked with free resources like articles, videos, podcasts, reward ideas, and anything else we can think of to help you make your school awesome.

About the Presenter

Dr. Reagan Allegri is finishing up her 17th year in education, where she currently serves as the PROUD Principal of Heritage Middle School in Liberty Public Schools.  Prior to her move to Liberty, she was an Assistant Principal, 6th Grade Social Studies teacher, and a 2nd grade teacher all in the North Kansas City School District.  Dr. Allegri is passionate about student behaviors and doing whatever she and her team can to create an environment where students feel safe to learn and grow.  She firmly believes that our human behaviors are always forms of communication and that we should always ask what students are trying to tell us.  That is why PBIS is such an important part of her behavior management system and a part of the culture of HMS.  Her Tier 2 and 3 PBIS teams are stellar at driving this work and continuously looking for ways to improve. LivesSchool is just one great avenue to help support us in that work!

About the Event

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

Register Now

About the Event

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

Arrow left
Back
Let’s take this to your inbox
We’ll send you our monthly newsletter which is fully stocked with free resources like articles, videos, podcasts, reward ideas, and anything else we can think of to help you make your school awesome.

Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

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Event
Low Cost/DIY
🎉
👑
🎁
Read Across America
Grades K-8
School
Event
Free
🎉
👑
🎁
Teacher Q&A
Grades K-12
Class/House
Privilege
Free
🎉
👑
🎁
Get-to-Know-You Bingo
Grades 6-12
Class/House
Event
Free

All Reward Ideas for Elementary School Students

🎉
👑
🎁
Stickers
Grades K-5
Student
Tangible
Low Cost/DIY
🎉
👑
🎁
Special Screening
Grades K-12
School
Privilege
Free
🎉
👑
🎁
Donate $1
Grades 3-12
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Camp Read Away
Grades K-8
Class/House
Event
Free
🎉
👑
🎁
Partner Work
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
School Spirit Day
Grades K-12
School
Privilege
Free
🎉
👑
🎁
Pen Pouch
Grades K-8
Student
Tangible
Low Cost/DIY
🎉
👑
🎁
Silly Science Experiments
Grades K-5
Class/House
Privilege
Low Cost/DIY
🎉
👑
🎁
Career Day
Grades 3-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Special Pen
Grades K-5
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
School Assembly
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Board Game Party
Grades 3-12
Class/House
Privilege
Low Cost/DIY
🎉
👑
🎁
Classroom DJ
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Positive Note or Call Home
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Video Game Rewards
Grades 3-12
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Ice Cream Sundae Party
Grades K-12
Class/House
Event
Deluxe

All Event Ideas for Schools

All Free Reward Ideas for Schools

🎉
👑
🎁
Class Book
🎉
👑
🎁
Seat Swap
🎉
👑
🎁
School Spirit Day
🎉
👑
🎁
Camp Read Away
🎉
👑
🎁
Meme Party
🎉
👑
🎁
Brain Break
🎉
👑
🎁
School Assembly
🎉
👑
🎁
Teacher Q&A
🎉
👑
🎁
Talk Time
🎉
👑
🎁
Hat Pass
🎉
👑
🎁
Meet the Teacher
🎉
👑
🎁
Seating Choice

All Reward Ideas for High School Students

🎉
👑
🎁
Design the Bulletin Board
Grades K-12
Class/House
Privilege
Low Cost/DIY
🎉
👑
🎁
Firebird of the Month
Grades K-12
Student
Event
Low Cost/DIY
🎉
👑
🎁
Glow Party
Grades 6-12
School
Event
Deluxe
🎉
👑
🎁
Technology
Grades 6-12
Student
Tangible
Deluxe
🎉
👑
🎁
Passing Period Music
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
♟️Chess With the Principal
Grades 6-12
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Sports Tickets
Grades 3-12
Student
Tangible
Deluxe
🎉
👑
🎁
“Let's Make A Difference Week"
Grades 9-12
Class/House
Event
Low Cost/DIY
🎉
👑
🎁
Picnic Lunch
Grades K-12
Class/House
Privilege
Low Cost/DIY
🎉
👑
🎁
Lost & Found Fashion Show
Grades 9-12
School
Event
Free
🎉
👑
🎁
Uber by a Principal
Grades 6-12
Student
Privilege
Free
🎉
👑
🎁
Class Pet
Grades K-12
Student
Privilege
Deluxe
🎉
👑
🎁
House Induction
Grades 6-12
Class/House
Event
Free
🎉
👑
🎁
School Spirit Day
Grades K-12
School
Privilege
Free
🎉
👑
🎁
School Supplies & Merch
Grades K-12
Student
Tangible
Deluxe
🎉
👑
🎁
Awards Show Afterparty
Grades 6-12
School
Event
Free

All Reward Ideas for Middle School Students

🎉
👑
🎁
Drop Lowest Quiz
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Cut the Principal’s Tie
Student
Privilege
Free
🎉
👑
🎁
Classroom DJ
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Seating Choice
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Anime Themed Party
Grades 6-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Assist the Custodian.
Grades 6-8
Student
Privilege
Free
🎉
👑
🎁
Career Day
Grades 3-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Food-Themed Party
Grades 6-12
Class/House
Event
Low Cost/DIY
🎉
👑
🎁
Certificate of Achievement
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Extra Computer Games
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Positive Note or Call Home
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Virtual Field Trip
Grades K-12
Class/House
Privilege
Free
🎉
👑
🎁
Old School Cookout
Grades 6-12
Class/House
Event
Deluxe
🎉
👑
🎁
Theme Party
Grades K-8
Class/House
Event
Low Cost/DIY
🎉
👑
🎁
Meme Party
Grades 6-12
School
Event
Free
🎉
👑
🎁
Lunch with an Admin
Grades K-8
Student
Privilege
Low Cost/DIY

All Student Reward & Incentive Ideas

💰
🎨
Sweatshirt
Grades K-12
Student
Tangible
Deluxe
💰
🎨
Wristband
Grades K-12
Student
Tangible
Low Cost/DIY
💰
🎨
Morning Meeting Leader
Grades 3-8
Student
Privilege
Free
💰
🎨
Class Book
Grades K-5
Student
Privilege
Free
💰
🎨
Backpack
Grades K-12
Student
Tangible
Deluxe
💰
🎨
Lunch Fast Pass
Grades 3-8
Student
Privilege
Free
💰
🎨
Board Game Party
Grades 3-12
Class/House
Privilege
Low Cost/DIY
💰
🎨
Principal for a Day
Grades K-8
Student
Privilege
Free
💰
🎨
Uber by a Principal
Grades 6-12
Student
Privilege
Free
💰
🎨
Line Leader
Grades K-5
Student
Privilege
Free
💰
🎨
Free Dress
Grades K-12
Student
Privilege
Free
💰
🎨
Cut the Principal’s Tie
Student
Privilege
Free
💰
🎨
Snacks
Grades K-12
Student
Tangible
Low Cost/DIY
💰
🎨
Early Lunch Dismissal
Grades 9-12
Student
Privilege
Free
💰
🎨
Books
Grades K-12
Student
Tangible
Low Cost/DIY
💰
🎨
Loudspeaker Shoutout
Grades K-12
Student
Privilege
Free

All Virtual Reward Ideas for Schools

🎉
👑
🎁
Stickers
Grades K-5
Student
Tangible
Low Cost/DIY
🎉
👑
🎁
Student Spotlight Board
Grades K-5
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Donate $1
Grades 3-12
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Social Media Reporter
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Podcast
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Certificate of Achievement
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Extra Computer Games
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Show & Tell
Grades K-8
Student
Privilege
Free
🎉
👑
🎁
Positive Note or Call Home
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Morning Meeting Leader
Grades 3-8
Student
Privilege
Free
🎉
👑
🎁
Virtual Talent Show. 🎤
Grades 3-12
Class/House
Event
Free
🎉
👑
🎁
Host a Virtual Party. 🎶
Grades 6-12
Class/House
Event
Free
🎉
👑
🎁
Teacher Q&A
Grades K-12
Class/House
Privilege
Free
🎉
👑
🎁
Brain Break
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Virtual Field Trip
Grades K-12
Class/House
Privilege
Free
🎉
👑
🎁
Classroom DJ
Grades K-12
Student
Privilege
Free
See all Rewards

Want more ideas?

Rewards that Rock 🎸 has 100+ rewards, incentives, and event ideas to build your school culture.
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Learn more about the author, 
Dr. Reagan Allegri
 

How Heritage Middle School Used 700K LiveSchool Points to Improve Targeted Behaviors

How to use LiveSchool data to drive your school towards a better learning environment for all students.
By 
Dr. Reagan Allegri
 | 
April 24, 2023
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Imagine this scenario as a school leader: You and your team have established school-wide expectations. There is a rewards system in place for the students who consistently meet those expectations. 

Your Tier 1 structure provides teachers with the tools and resources to handle most of the low-level behavioral issues that arise. The staff is bought in and they are implementing the plan to perfection.

You’ve done all you can to eliminate distractions and remove behavioral barriers to instructional success. Your plan should mean that negative student behavior events are now a distant memory on your campus.

Except it’s not. There are still behavioral issues. Despite all of your best efforts, you are still seeing referrals stacking up on your desk. Worse yet, the issues seem to be totally random. 

Now what?

Well, now it’s time to put on your investigator hat and dig a little deeper. You need to analyze the data and brainstorm solutions as Heritage Middle School does. 

Every school claims they make data-driven decisions…but Heritage really makes data-driven decisions. This year alone they have collected and analyzed nearly 1 million data points related to behavior.

All of that data analysis has turned into some real, tangible results for the school. The team at Heritage has used all of those data points to identify the patterns that weren’t in plain sight before. 

By doing so, they were able to get to the root cause of their issues. They then turned that knowledge into lesson plans to re-teach the targeted skills that students needed to improve their behavior.

And guess what…it worked. Students at Heritage have responded by earning enough positive behavior points to earn over 1,200 intangible rewards! To get a true understanding of how the team at HMS accomplished all this, we need to first meet the team.

All Reward Ideas for Students

🎉
👑
🎁
Trunk or Treat
Grades K-8
School
Event
Low Cost/DIY
🎉
👑
🎁
Game-Based Simulation Learning
Grades 9-12
Class/House
Event
Deluxe
🎉
👑
🎁
The A-List
Grades 6-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Host a Virtual Party. 🎶
Grades 6-12
Class/House
Event
Free
🎉
👑
🎁
Certificate of Achievement
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
STEM Field Day
Grades K-8
School
Event
Low Cost/DIY
🎉
👑
🎁
Lunch Reservations
Grades K-12
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Virtual Talent Show. 🎤
Grades 3-12
Class/House
Event
Free
🎉
👑
🎁
Free Dress
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Water Bottle Stickers
Grades 6-12
Student
Tangible
Low Cost/DIY
🎉
👑
🎁
Get-to-Know-You Bingo
Grades 6-12
Class/House
Event
Free
🎉
👑
🎁
Class Book
Grades K-5
Student
Privilege
Free
🎉
👑
🎁
Holidays Around the World
Grades K-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Social Media Reporter
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Locker Choice
Grades 9-12
Student
Privilege
Free
🎉
👑
🎁
Sports Tickets
Grades 3-12
Student
Tangible
Deluxe

All Reward Ideas for Elementary School Students

🎉
👑
🎁
Student Spotlight Board
Grades K-5
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Theme Party
Grades K-8
Class/House
Event
Low Cost/DIY
🎉
👑
🎁
Dress Up or Down Day
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Lunch with an Admin
Grades K-8
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Final Fridays
Grades K-8
School
Event
Low Cost/DIY
🎉
👑
🎁
Seat Swap
Grades 3-5
Student
Privilege
Free
🎉
👑
🎁
Board Game Party
Grades 3-12
Class/House
Privilege
Low Cost/DIY
🎉
👑
🎁
Snowball Fights (& Popsicles!)
Grades K-8
Class/House
Event
Low Cost/DIY
🎉
👑
🎁
Career Day
Grades 3-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Class Jobs
Grades 3-8
Student
Privilege
Free
🎉
👑
🎁
Hallway High-Five
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Donate $1
Grades 3-12
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Art Contest
Grades 3-12
Class/House
Event
Free
🎉
👑
🎁
Certificate of Achievement
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Silly Science Experiments
Grades K-5
Class/House
Privilege
Low Cost/DIY
🎉
👑
🎁
Social Media Reporter
Grades 3-12
Student
Privilege
Free

All Event Ideas for Schools

💰
🎨
Family Feast
💰
🎨
Movie Night
💰
🎨
Bonfire
💰
🎨
Glow Party
💰
🎨
House Induction
💰
🎨
Trunk or Treat
💰
🎨
Blood Drive
💰
🎨
Kickback Vibes
💰
🎨
Final Fridays
💰
🎨
Fake The Funk
💰
🎨
School Dance

All Free Reward Ideas for Schools

🎉
👑
🎁
Brain Break
🎉
👑
🎁
Lunch Fast Pass
🎉
👑
🎁
Free Dress
🎉
👑
🎁
Camp Read Away
🎉
👑
🎁
Play Games
🎉
👑
🎁
Tutor

All Reward Ideas for High School Students

🎉
👑
🎁
Wristband
Grades K-12
Student
Tangible
Low Cost/DIY
🎉
👑
🎁
Be a Comedian.
Grades 6-12
Student
Privilege
Free
🎉
👑
🎁
Drop Lowest Quiz
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Movie Posters
Grades 3-12
Student
Tangible
Low Cost/DIY
🎉
👑
🎁
Free Dress
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Class Pet
Grades K-12
Student
Privilege
Deluxe
🎉
👑
🎁
The Love Soiree
Grades 6-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Food-Themed Party
Grades 6-12
Class/House
Event
Low Cost/DIY
🎉
👑
🎁
The Big Ticket
Grades 9-12
Student
Privilege
Free
🎉
👑
🎁
Snack Pack
Grades K-12
Student
Tangible
Low Cost/DIY
🎉
👑
🎁
Fake The Funk
Grades 9-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Certificate of Achievement
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
School Spirit Day
Grades K-12
School
Privilege
Free
🎉
👑
🎁
School Dance
Grades 9-12
School
Event
Low Cost/DIY
🎉
👑
🎁
Parking Spots
Grades 9-12
Student
Privilege
Free
🎉
👑
🎁
Ice Cream Sundae Party
Grades K-12
Class/House
Event
Deluxe

All Reward Ideas for Middle School Students

🎉
👑
🎁
Teacher for the Day
Grades 6-12
Student
Privilege
Free
🎉
👑
🎁
Seating Choice
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Gift Cards
Grades 6-12
Student
Privilege
Deluxe
🎉
👑
🎁
Talk Time
Grades 6-8
Student
Privilege
Free
🎉
👑
🎁
Positive Note or Call Home
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Principal for a Day
Grades K-8
Student
Privilege
Free
🎉
👑
🎁
House Induction
Grades 6-12
Class/House
Event
Free
🎉
👑
🎁
Social Media Reporter
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Meme Party
Grades 6-12
School
Event
Free
🎉
👑
🎁
Assist the Custodian.
Grades 6-8
Student
Privilege
Free
🎉
👑
🎁
Certificate of Achievement
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Backpack
Grades K-12
Student
Tangible
Deluxe
🎉
👑
🎁
Glow Party
Grades 6-12
School
Event
Deluxe
🎉
👑
🎁
Cut the Principal’s Tie
Student
Privilege
Free
🎉
👑
🎁
Play Games
Grades 6-12
Class/House
Privilege
Free
🎉
👑
🎁
Design the Bulletin Board
Grades K-12
Class/House
Privilege
Low Cost/DIY

All Student Reward & Incentive Ideas

💰
🎨
Design the Bulletin Board
Grades K-12
Class/House
Privilege
Low Cost/DIY
💰
🎨
Class Book
Grades K-5
Student
Privilege
Free
💰
🎨
Classroom DJ
Grades K-12
Student
Privilege
Free
💰
🎨
Sports Tickets
Grades 3-12
Student
Tangible
Deluxe
💰
🎨
Backpack
Grades K-12
Student
Tangible
Deluxe
💰
🎨
Silly Science Experiments
Grades K-5
Class/House
Privilege
Low Cost/DIY
💰
🎨
Homework Pass
Grades 6-12
Student
Privilege
Free
💰
🎨
♟️Chess With the Principal
Grades 6-12
Student
Privilege
Low Cost/DIY
💰
🎨
Positive Note or Call Home
Grades K-12
Student
Privilege
Free
💰
🎨
Assist the Custodian.
Grades 6-8
Student
Privilege
Free
💰
🎨
Water Bottle Stickers
Grades 6-12
Student
Tangible
Low Cost/DIY
💰
🎨
School Assembly
Grades K-12
Student
Privilege
Free
💰
🎨
Lunch With the Teacher
Grades K-5
Student
Privilege
Free
💰
🎨
Certificate of Achievement
Grades K-12
Student
Privilege
Free
💰
🎨
Teacher Q&A
Grades K-12
Class/House
Privilege
Free
💰
🎨
Create the Seating Chart
Grades 6-12
Student
Privilege
Free

All Virtual Reward Ideas for Schools

🎉
👑
🎁
Positive Note or Call Home
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Extra Computer Games
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Donate $1
Grades 3-12
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Brain Break
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Certificate of Achievement
Grades K-12
Student
Privilege
Free
🎉
👑
🎁
Teacher Q&A
Grades K-12
Class/House
Privilege
Free
🎉
👑
🎁
Host a Virtual Party. 🎶
Grades 6-12
Class/House
Event
Free
🎉
👑
🎁
Morning Meeting Leader
Grades 3-8
Student
Privilege
Free
🎉
👑
🎁
Stickers
Grades K-5
Student
Tangible
Low Cost/DIY
🎉
👑
🎁
Virtual Talent Show. 🎤
Grades 3-12
Class/House
Event
Free
🎉
👑
🎁
Social Media Reporter
Grades 3-12
Student
Privilege
Free
🎉
👑
🎁
Student Spotlight Board
Grades K-5
Student
Privilege
Low Cost/DIY
🎉
👑
🎁
Virtual Field Trip
Grades K-12
Class/House
Privilege
Free
🎉
👑
🎁
Classroom DJ
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Grades 6-12
Class/House
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Dr. Reagan Allegri
 

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