Chapter 
2
Site Launch Guide

Pick Your Rewards System

Rewards Systems: The Key to Student Buy-in

The truth is... if students don't understand why they're earning points, they won't care much about doing so.

Reward systems are a great way for students to "feel" their points – and there are a number of rewards systems you can run using LiveSchool.

There are of course tangible rewards, like candy, pop-sockets, etc.

Another option are intangible rewards, like privileges, that are usually free and can be very popular.

There are also Point Goal incentives - which students earn if they earn a certain number of points over a time period.

In this chapter, we'll focus on how to use Rewards Store in LiveSchool to allow students to purchase various tangibles and intangibles from your store, and will cover Point Goal incentives in a different chapter.

New to Rewards Stores?

Coordinating and launching a rewards store can be a bit of work, but we constantly hear how fun and "worth it" a rewards store is.

A few tips to keep in mind:

  • Your store doesn't have to be open everyday. Bi-weekly is common.
  • You don't have to have a big budget to run a rewards store - you can only list intangible rewards and it's still effective.
  • Once you get the hang of it, running a rewards store is a breeze in LiveSchool.

For an in-depth introduction to rewards stores, check out our article: All About Rewards Stores.

Setting up Your LiveSchool Rewards Store

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Launch House Points

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